function Timer(){
    this.obj = (arguments.length)?arguments[0]:window;
    return this;
}

// The set functions should be called with:
// - The name of the object method (as a string) (required)
// - The millisecond delay (required)
// - Any number of extra arguments, which will all be
//   passed to the method when it is evaluated.

Timer.prototype.setInterval = function(func, msec){
    var i = Timer.getNew();
    var t = Timer.buildCall(this.obj, i, arguments);
    Timer.set[i].timer = window.setInterval(t,msec);
    return i;
}
Timer.prototype.setTimeout = function(func, msec){
    var i = Timer.getNew();
    Timer.buildCall(this.obj, i, arguments);
    Timer.set[i].timer = window.setTimeout("Timer.callOnce("+i+");",msec);
    return i;
}

// The clear functions should be called with
// the return value from the equivalent set function.

Timer.prototype.clearInterval = function(i){
    if(!Timer.set[i]) return;
    window.clearInterval(Timer.set[i].timer);
    Timer.set[i] = null;
}
Timer.prototype.clearTimeout = function(i){
    if(!Timer.set[i]) return;
    window.clearTimeout(Timer.set[i].timer);
    Timer.set[i] = null;
}

// Private data

Timer.set = new Array();
Timer.buildCall = function(obj, i, args){
    var t = "";
    Timer.set[i] = new Array();
    if(obj != window){
        Timer.set[i].obj = obj;
        t = "Timer.set["+i+"].obj.";
    }
    t += args[0]+"(";
    if(args.length > 2){
        Timer.set[i][0] = args[2];
        t += "Timer.set["+i+"][0]";
        for(var j=1; (j+2)<args.length; j++){
            Timer.set[i][j] = args[j+2];
            t += ", Timer.set["+i+"]["+j+"]";
    }}
    t += ");";
    Timer.set[i].call = t;
    return t;
}
Timer.callOnce = function(i){
    if(!Timer.set[i]) return;
    eval(Timer.set[i].call);
    Timer.set[i] = null;
}
Timer.getNew = function(){
    var i = 0;
    while(Timer.set[i]) i++;
    return i;
}



sfHover = function() {
	var sfEls = document.getElementById("nav").getElementsByTagName("LI");     
	for (var i=0; i<sfEls.length; i++) {         
		sfEls[i].onmouseover=function() {             
			this.className+=" sfhover";         
			}         
			sfEls[i].onmouseout=function() {             
				this.timer = new Timer(this);
					this.timer.setTimeout("out",100);
			}
			sfEls[i].out=function() {
			this.className=this.className.replace(new RegExp("\\bsfhover\\b"), "");
			}
		} 
	} 
